Forums GOHARU

Go Back   Forums GOHARU > Forums > World of Tanks > Maps

Reply
 
Thread Tools
Old 02-07-2012, 08:33 PM   #1 
Garro
Senior Member Garro is offline

 
Garro's Avatar

Reply With Quote
Info
Posts: 375
Join Date: Jun 2011
Cliff

Cliff

Around one third of the map is inaccessible.
Due to extreme landform drops and the reason mentioned above, most of the job is to be done by HTs and MTs.


Green dots – heavies or destroyers.
Yellow dots – points of lighting.
Red dots – artillery.
Red areas – hotspots, main combat locations.
Yellow arrows – MT attack directions.
Blue arrows – HT attack directions.

There are three paths:
1. The alley, the number one vertical, is a straight road, being the shortest way from one base to the other. Destroyers and HTs hang out there quite often, waiting for someone to come out.

2. The cliff. HTs are a rare sight there, MTs are more common. They have two courses of action: to assist from below or from above, or, more accurately, from the right or left, at the alley or behind the lighthouse. In both cases the tactic is similar, just move in a circle, closing in from both sides.

3. The lighthouse. This is the place where game changing moments often happen, because this is the location where the main forces of the team go, meaning that’s where the top team is.

If you want to rush, go straight up, many heavies can’t get to the plateau quickly, that’s where MTs help. Remember to leave a few HTs on the base, in addition to destroyers and artillery. Lighting is best done by an MT from the plateau, or by an LT through the alley in the beginning of battle.

Point A as a small bonus for base II.
Those who know the map well remember that there’s a tack in the landscape in here – a ridge. This ridge will allow you to keep the enemy forces, moving upwards from their base, constantly lit and shoot them at the most convenient angle.
There’s something for base I too – point B. It’s not as valuable as point A from tactical standpoint, but you can still observe the alley from it very well.

That’s all there is to this map.
Old 02-28-2012, 12:45 AM   #2 
Barney Rubble
Member Barney Rubble is offline


Reply With Quote
Info
Posts: 39
Join Date: Jan 2012
The Alley could be a great sniping spot if the enemy is kept off of the bluff above you. A decent map and fun for arty.
Reply

Go Back   Forums GOHARU > Forums > World of Tanks > Maps

Thread Tools
Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump